Jump to content

Search the Community

Showing results for tags 'social networking'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Shadownessence Area
    • Important Announcements
    • Support Area
  • Open Area
    • The Void
    • Introductions
    • Looking for a group
    • Reviews
    • The RPG Section
  • Discussion Areas
    • White Wolf
    • Mind's Eye Theatre
    • Chronicles of Darkness
    • A World Of Darkness
    • The Others
    • Electronic Games
  • Feature Areas
    • Classifieds
    • Downloads
    • Creative Writing
    • The Gallery
  • SnE improvement council's Improvements
  • Swedish Vikings's Samtal
  • The rose's IC Roses
  • The rose's Discussion of Clan Toreador
  • The rose's The book nook


  • Community Calendar
  • Events
  • Swedish Vikings's Events


There are no results to display.

There are no results to display.


  • Character Sheets
  • Fonts
  • Project Files
  • Graphics

Marker Groups

  • Members
  • Places


  • Chronicles of Darkness
    • World of Darkness II
    • Vampire: the Requiem
    • Werewolf: the Forsaken
    • Mage: the Awakening
    • Promethean: The Created
    • Changeling: the Lost
    • Hunter: the Vigil
    • Geist: the Sin-Eaters
    • Mummy: the Curse
    • Demon: the Descent
    • Beast: the Primordial
    • Deviant: the Renegades
  • A World of Darkness
    • The World of Darkness
    • Vampire: The Masquerade
    • Werewolf: the Apocalypse
    • Mage: the Ascension
    • Wraith: the Oblivion
    • Changeling: the Dreaming
    • Hunter: the Reckoning
    • Mummy: the Resurrection
    • Demon: the Fallen
    • Dark Ages
    • Orpheus
    • The Middle Kingdom
    • Victorian Age
  • Other Storytelling games
    • Exalted
    • Scion
  • Other Non-storytelling Games
  • PC & Console games
  • Magazines & Comics
  • Movies & TV
  • Books and Novels
  • Art


  • WhiteWolf Official
    • V5 information
  • Onyx Path
  • Community
    • The Gentleman Gamer
  • Games
    • Vampire: The Masquerade – Bloodlines
  • Film & TV


  • Raffles
  • Giveaways

Found 1 result

  1. Where is Vampbook?

    A lot of people express a problem with vampires not having reliable communications across large distances, and seem to express the belief that there is no reason why vampires can't have their own equivalent of Facebook. I would like to argue that the reason such a "Vampbook" does not exist is due to the extreme security issues that would arise. How would vampires become aware of it, separated by time and distance? How would their identities be verified? How would sensitive or proprietary information be kept secret? What's to stop the system from being hacked, vandalized, or otherwise compromised? What kind of rewards exist that would outweigh the enormous risks? For example, GURPS Vampire: The Masquerade has opening fiction in the form of a chat room log, which involves a mortal successfully infiltrating a multi-sect vampire chat room. The only reason they are discovered is because the chat room itself is shut down by the Camarilla and all those involved are hunted down. In the real world, using Facebook or Twitter to conduct riots is ineffective, since the police can just read your wall and be there waiting for you (as many Occupy Wallstreet protestors found out). Real social networking sites are notoriously prone to privacy problems. For an analogy, imagine if serial killers, pedophiles, and other horrible criminals decided to make "Murderbook" so that they could share tips. Logistically, they would need countless layers of secrecy and encryption on a truly massive level, because even one mistake means certain death. Similar examples include Mafiabook, Terroristbook, Pimpbook, Torrentbook, etc. This isn't to say that there aren't channels of communication, but those that exist are either unique to a small and secretive circle, unreliable and unsecure due to logistics, or use magic (which defeats the point of using computers in the first place). The tried-and-true methods of couriers or coded letters offer more (not absolute) protection at the cost of speed. How do you think this could be alleviated?