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Dead.Blue.Clown

⚜WhiteWolf Freelancer
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About Dead.Blue.Clown

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    Acolyte of the Shadow
  • Birthday 08/03/1980

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    http://livejournal.com/users/mfp
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  • Location
    Liverpool, UK
  1. More Praise for the Pure

    Thanks for taking the time to say that. Definitely appreciated.
  2. The Pure

    I see what you're saying. But on the flip side, I just can't see that level of detail being required. Interesting outlooks were called for. There's more than enough detail about the Predator Kings that those lodges are there for flavour. If someone thinks according to those lines, they're in that lodge if the ST wants them to be. Who cares if they need Brawl 2 and Dodge 4? Also, since the mechanical benefits Lodges give are so absolutely insignificant (usually for the Forsaken but especially for the Pure) - and so are the requirements - that practically the only aspect of being in the lodge is how it affects your outlook, and the outlook you need in order to join. And I'd pit those outlooks against any as being gosh-darn interesting.
  3. The Pure

    I knew that you knew, El Woodo. I was just sliding that out there for others to stumble on, so my take on the matter was out there nice n' early. I suspect, also, that you knew that, too.
  4. The Pure

    I didn't know they were supposed to have rules. I thought that went a step past 'full coverage' and into 'Look at this. Play these guys.' I'm a Storyteller almost all of the time, due to the fact my players never let me play. I can't think of any possible situation in a game where I'd need the actual dots on an NPC character sheet for an NPC to join a lodge. If it served the story, he'd be in the lodge. There's enough detail to know what kind of people they accept and recruit. We had to present the Pure with enough rules to present chronicles with compelling antagonists, but the dots on a character sheet you need to join those lodges are irrelevent. I was surprised the other tribes got them statted, actually. I was operating under the notion of providing unique inter-Predator King outlooks. If a Predator King is part of one of those lodges, there's enough detail to say what they do and how they act.
  5. The Pure

  6. Artists of the Forsaken

    Consider yourself corrected. It's Aileen, Ethan's wife, just like in W:tA.
  7. Spoilers about the Pure

    Matt did the Fire-Touched and the Storytelling section. I did the Predator Kings and the Santa Fe chronicle setting. Chuck did the first chapter on the Pure society and...something else. Someone Else did the Ivory Claws and...some stuff.
  8. Spoilers about the Pure

    ...mwuh?
  9. The Pure Are Loose

    Michelle still doing 'that thing', huh?
  10. "Do I have To?"

    I think in that case you're probably better off playing a werewolf. A human who knows all about the Shadow, shapeshifts and hangs around with werewolves kinda cheapens the whole thing for me. I'd either say "You're basically already playing a werewolf if you choose that type of skinchanger" or I'd try to choose a skinchanger that was a million miles from any resemblance to werewolves so that even if the game's themes are diluted, there's something new and unique rather than what is essentially a weak imitation.
  11. "Do I have To?"

    I'd be surprised if it was. The advice part was this: Here we have a case of someone just not liking Werewolf (or werewolves) that much and rather than giving it a shot, they look elsewhere in supplements. In this specific case, it's probably cooler to beg them to give it a shot, axe them from the group, or bend like the willow branch and accomodate them by playing something else. Peace in a group is valuable. It should be preserved unless someone is a fuckface. The rest was warming up for the day's writing.
  12. "Do I have To?"

    One of the best approaches to D&D these days is the ability to say "We're using the following books" and list the supplements that are viable in-game. That's always been possible but with lines like the Forgotten Realms drawing on so many books these days, it's practically essential. The WoD, as we all know, is going along similar lines these days. Here we have a case of someone just not liking Werewolf (or werewolves) that much and rather than giving it a shot, they look elsewhere in supplements. In this specific case, it's probably cooler to beg them to give it a shot, axe them from the group, or bend like the willow branch and accomodate them by playing something else. Peace in a group is valuable. It should be preserved unless someone is a fuckface. My absolute very first thing to do would be to say - as I will at the start of any Werewolf game in the future - that "Here's a list of the sourcebooks we're using," none of which will have "Skinchangers" in the title. My justification will be this: "I appreciate there are rules in an optional suourcebook for people who can turn into animals by various rituals. I appreciate that. However, this is a game about natural-born werewolves and their trials and lifestyle, which has less than zero to do with those optional rules. If this was a game about vampires, I'd say no to Skinthieves. Vampires can change shape, too, but being able to do a similar thing to the main characters doesn't mean another character will fit into the game at all. I can fly when I'm on a plane. This doesn't mean I get to play in a chronicle about angels or birds. Their issues are different than mine; whereas mine involve in-flight meals and no leg-room, they're worried about - in the case of angels - helping people and stuff, and - in the case of birds - shitting on people and not getting sucked into plane engines. Being a variant character means you will miss almost every theme or unique aspect of the game as detailed in all the Werewolf sourcebooks, because these events won't be on your character's level and will mean nothing to his senses if he can even experience them at all. If you hate Werewolf, then let's rap about doing something else. But that's not it, is it? No. You like the Bastest, don't you? I thought so. See, this is the thing: If you hate werewolves and just want to play a game of Werewolf as a guy who turns into a tiger or whatever, then not only do I hate you, I actually want to kill you. Yeah, really. No, I'm perfectly serious. This is my serious face. Yes, I actually mean it. What, right now? Well, in a sense. Mostly I'm thinking about what I'll say to your parents when they call and you've been dead, hidden in five separate bags spread across the city, for over three weeks. Ha, good point. It would be hard for me to beat your fat ass to death with only my bare hands. Lucky for me I poisoned your precious apple juice before this conversation even started, then, huh? Try and move your legs. No? Nothing? Awesome. I'll be back in half an hour with an axe and five plastic bags. See you then. ...Oh, and here's your copy of Skinchangers. I'll make sure I put it in the same dumpster as your head in case you get bored and need something to read in Hell."
  13. "Do I have To?"

    This is what I'd say at my table. "No." ...followed by... "This is exactly why the Fera no longer exist."
  14. The Pure Are Loose

    Don't you guys remember the endless talks on this very subject? Me, Matt and Chuck wrote The Pure. You kids these days and your memories. http://www.shadownessence.com/forum/index....showtopic=12613
  15. The Rage: Forsaken Player's Guide

    I think between this and The Pure, a lot of niggling niches will be filled, saitisfied and even pleasured. Pleasured by the delicious word-gruel that seeps into thought-pores and brain-holes. Yes.
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