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About Jagash

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    Indie RPG Designer
  • Birthday 02/24/1985

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  1. It's good that the site is back.
  2. Hey there Mav; The costs for Canadian, American, UK, German and Chinese backers is the same. I'm making the conscious choice not to add any shipping premium to people who happen to be from different countries than I am. The prices are indeed set in US dollards, despite my Canadian nationality. That said, if you were interested in the Leader Tier with the extra stuff, or to get a local retailer in on the pre-order? That would be very handy for my bottom line. Glad it interests you Zeroninja!
  3. Hey folks, I know I have drifted a little away from good old SnE, but it's been due to working on designing my own game. I just finished it off and have a new kickstarter campaign to raise the funds necessary to print the thing. I would love it if some of you would be willing to take a look. http://www.kickstarter.com/projects/Jagash/the-spark-roleplaying-game Cheers!
  4. I am heartbroken to have lost another old friend in Spikey. He will be missed, truly. *Silence*
  5. *lowers head* That is a tremendous loss indeed.
  6. After hearing so much about the new Progenetor convention book for the World of Darkness roleplaying game, I thought I would write up a little piece of in-character fiction to explore part of the world view, in my opinon. ************* Hello ladies and gentleman. It’s my great pleasure to have been invited to speak for you tonight at this illustrious gathering of great minds. I thank you for the opportunity to speak to you and your young students on the importance of urban planning as a tool for the betterment of humanity. The city is a living thing, and we are its cells. I don’t mean t
  7. Any more game design questions? I also have a GenCon playtesting seminar recorded over on my site for those who are interested. http://www.genesisoflegend.com/2012/09/gencon2012-seminars/
  8. Ahh, ok. That makes much more sense to me.
  9. *chuckles* The current version of the game is 17K and I expect the final word count will be closer to 25K. I actually expected it to have a higher wordcount based on my initial predictions, but I'm comfortable with a mere 25K. Spark does indeed refer to the spark that fires the imagination. It also refers to the spark of god, the spark that starts the wildfire, that small nudge that changes everything forever. Big and metaphorical.
  10. Thanks for linking it and for reading in detal. The reason for the title of "Spark" is a bit of a subtle play on words in english. It refers to the initial spark that starts a wildfire (a small thing changing the world), the spark of god (the element of creation) and volitility (challenging beliefs). You are quite right about the similarities with Burning Wheel. The difference is that BW tends to follow the principle that your emotions drive you to fight for what you believe. Spark tends to ask you to challenge and examine your beliefs through play, and examine the emotional outcome. The g
  11. It's my great pleasure to announce the Spark RPG Open Beta is now available. I wanted to let you folks know as quickly as possible and I would love to hear your thoughts. http://www.genesisoflegend.com/spark-open-beta/ I would love your thoughts. I am eager to get as many people testing out the game as possible so that I can produce the best possible game.
  12. This is absolutely astounding and worth supporting. I have already pledged!
  13. I just produced a free game for GameChef 2012, in case any of you are interested. Our world is ending, as it has countless times before. Our mortal worshipers are passing into the void as this apocalypse claims their lives. We hope to maintain our divine mandates with the ancient Lantern Rites handed down since the dawn of time. We can speak with the few mortals who remain and petition them to take our cause. Their final moments will give us the light we need to find a new world in the void. In exchange, we will remember them and provide them a legacy in our new home. Which of us will ea
  14. Game Chef is a great contest where people spend a limited amount of time (April 7th-15th 2012) to create a short roleplaying game. They will give you a theme such as "Last Chance" or "Journey". They also give you a set of "Ingredients" such as "City" "Edge" "Assault" or "Dawn". You get to think up of how you could combine those ingredients into an interesting setting. You get to put together some mechanics to represent that setting. You can collaborate and support other designers and give you feedback. Anyone want to join in? http://gamechef.wordpress.com/
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