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Eddy Webb

⚜WhiteWolf Freelancer
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About Eddy Webb

  • Rank
    Tainted
  • Birthday 12/24/1974

Contact Methods

  • AIM
    EddySWebb
  • MSN
    eddyfate@hotmail.com
  • Website URL
    http://www.white-wolf.com
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  • Yahoo
    cpdarkmirror

Profile Information

  • Location
    Stone Mountain, GA
  1. Mortekai, what's the best way to send a message to you? I tried sending a private message, and it said that I couldn't. Help?

    - Eddy Webb

  2. Playtesters (again!)

    The first round of playtesting is over, and I don't think my rules were beaten up enough, so now I'm looking for more! I am looking for live-action groups to assist in the second round of MET Awakening playtesting, which will last from about January 15th until February 15th. I would like to have a roughly even split between Camarilla groups (composed primarily of active LARP players within the Camarilla fan club) and non-Camarilla groups (composed primarily of non-Camarilla members or Camarilla members who primarily play non-Camarilla-sanctioned LARPs). One person would act as the lead, a point of contact between me and their group. There's a few things I would need from a lead: 1) NDAs. Every single person in the playtest group will have to sign a non-disclosure agreement with White Wolf, and the playtest materials will only be able to be shared with those who have signed this agreement, with the understanding these materials are considered subject to non-disclosure. (Note: if you were in the first round, you don't have to do this again). 2) Access to a copy of the Mage: The Awakening original book, as well as a copy of the Mind's Eye Theatre rulebook. Neither of these will be provided to you for the playtest. 3) Ability to keep to a timetable. The second round of playtesting is only four weeks long, and I would like for you to have (at least) a couple of playtest sessions as well as all feedback returned to me within that time. 4) Consistent e-mail access. Not only will all playtest materials be sent over email, but things may change during the playtesting round, and I may need to get in touch with the lead on short notice. Regular email access is a must. 5) ACTUAL PLAYTESTING. I don't need people to just read the manuscript and tell me their opinions. Right now, I need people to use the rules and tell me what actually works and what doesn't. If you think your group might be interested, I'll need the following information for yourself or the person who will act as the playtesting lead for your group: Name: Best email address for contact: Camarilla or non-Camarilla group (definitions above): Potential size of group: SPACE IS LIMITED. Email me at eddyw@white-wolf.com if you're interested. If your group is selected, I will email you with the NDA and further instructions. Groups that provide good feedback will have their names listed as playtesters in the final book. Thank you very much for your time!
  3. Playtesters

    I need a favor. I am looking for live-action groups to assist in the first round of MET Awakening playtesting, which will last from about the first week of November until right before Christmas. I would like to have a roughly even split between Camarilla groups (composed primarily of active LARP players within the Camarilla fan club) and non-Camarilla groups (composed primarily of non-Camarilla members or Camarilla members who primarily play non-Camarilla-sanctioned LARPs). One person would act as the lead, a point of contact between me and their group. There's a few things I would need from a lead: 1) NDAs. Every single person in the playtest group will have to sign a non-disclosure agreement with White Wolf, and the playtest materials will only be able to be shared with those who have signed this agreement, with the understanding these materials are considered subject to non-disclosure. 2) Access to a copy of the Mage: The Awakening original book, as well as a copy of the Mind's Eye Theatre rulebook. Neither of these will be provided to you for the playtest. 3) Ability to keep to a timetable. The first round of playtesting is about six weeks long, and I would like for you to have (at least) a couple of playtest sessions as well as all feedback returned to me within that time. 4) Consistent e-mail access. Not only will all playtest materials be sent over email, but things may change during the playtesting round, and I may need to get in touch with the lead on short notice. Regular email access is a must. 5) ACTUAL PLAYTESTING. I don't need people to just read the manuscript and tell me their opinions. Right now, I need people to use the rules and tell me what actually works and what doesn't. If you think your group might be interested, I'll need the following information for yourself or the person who will act as the playtesting lead for your group: Name: Best email address for contact: Camarilla or non-Camarilla group (definitions above): Potential size of group: SPACE IS LIMITED. Email me at eddyw@white-wolf.com if you're interested. If your group is selected, I will email you with the NDA and further instructions. Groups that provide good feedback will have their names listed as playtesters in the final book. Thank you very much for your time! [EDIT: Cross-posted to the MET forum as well. If the moderators consider this an issue, please let me know.]
  4. MET: Awakening

    That I can't say (because I don't know), but I've been keeping a close eye on the thread in white-wolf.com, and I've been asking him a bunch of questions.
  5. MET: Awakening

    Oh, it's totally not a case of me wanting to be secretive, so much as I'm not sure how much my NDA will allow me to disclose. Plus, what I say now might be completely different in six months, due to playtesting input, design concerns, or me waking up one day and going "this is shit" and rewriting it. That being said, right now most of my intention with regards to magic is to implement some errata and overhaul some areas that need it, but the core spellcasting system likely won't change much. Areas I can simplify I will, but a lot of my ideas are on ways to make the existing systems (and math) more transparent and portable for Storytellers and players, so heavy books aren't required for reference when all you really need are a few bits of information that happen to be scattered throughout the book. Cheatsheets, spell/rote cards, and simple one-to-two page spellcasting handouts should help a lot. But like I said, this is all speculative. Right now I'm still writing the first playtest draft. So comments and suggestions about things that annoy you when converting MET yourselves is always appreciated!
  6. MET: Awakening

    Alas, not sure yet. I have some notes jotted down, however.
  7. MET: Awakening

    I'll sincerely keep your offer in mind. Thank you!
  8. MET: Awakening

    Heh. Well, I have survived my share of flamewars over at RPG.net and other forums. But mostly, I just lurk anymore. I'm getting old.
  9. MET: Awakening

    I just thought I would drop in and say "Hello." I'm Eddy, the person working on MET Awakening. I plan to drop in here now and then (as my writing schedule allows!), but if anyone has suggestions or ideas, I'm always willing to read them, even if I can't always reply. My email address is eddyw (at) white-wolf (dot) com. Thanks!
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