Jump to content


Popular Content

Showing most liked content since 02/18/2018 in all areas

  1. 6 points
    A valid concern raised by @zenten in Discord is how can you be sure that Shadownessence will stay online now as it has been tossed around quite a bit in the past few years. Well, like I have said I have already payed for 12 months of hosting so shadownessence will remain at least that long. There is an interest from Whitewolf to keep this site open for business as we are one of the larger communities out there for WoD, but more importantly since we have the best, smartest and most passionate fans in one place as well. I also have offers from a lot of people if I should want to walk away from Shadownessence that they are willing to take up the torch and keep Shadownessence alive. Based on this I can guarantee that Shadownessence will not go down for at least another year and after that time will tell. I have no other project going on as I have closed down pretty much everything besides Shadownessence and I do no plan to step away in any foreseable future, quite the opposite.
  2. 3 points
    A long time ago I had a vision for this forum and we reached greatness due to our shared passion for the games and our desire to work together. A great team was formed and the community grew into a state of respect and consideration for eachother. As I stepped away this team managed the community despite many changes to the hosting and domain name (yes, all my fault). It is now 12 years since I had any real inolvement in SnE and I am not sure if I should get involved again or not since I am trying to reduce such things in my life. Still, I do feel it would be a shame to let the community drift without a stable home since even if we still have a great team managing things it is difficult to keep things together without a stable foundation. So I have bought a new home for Shadownessence for the next year and I will be a little involved in doing some cleaning and building new functions where needed. I have had a nice chat with @Tobias Andersson Sjogren, the CEO of WhiteWolf and he sparked a fire inside me with all the great things coming our way in 2018 and forward. This spark will fuel some changes here so we can provide a foundation for old a new players while WhiteWolf prepare for the amazing things later this year. I will continue discussing with WhiteWolf to see how we can best support the continuing efforts on their side while cultivating a breeding ground for discussions, support and inspiration to all WoD fans out there. So, Shadownessence will not go anywhere for the next year at least and I am commited to helping the SnE team do some cleaning and reorganise some things for the future. 2018 will be a great year for WoD fans I think and it makes sense that SnE will support that effort as we have done for the past 20 years.
  3. 2 points
    Good lords! So Shadownessence is really back. I've missed this place. Realistically speaking I haven't had anything to do with Vampire or WoD since before the point the site went inactive last time, but... /Kyrel
  4. 2 points
    Not complaining Mortekai. I got married in '16 and the wife's expecting a boy come May this year. I could wish for some more turnover in my business, but otherwise life is good :-) Hope you can say the same?
  5. 2 points
    I'm pretty much always here, to say the least. I'm still doing my web design stuff, despite no longer working with someone I consider a very dear friend that has helped me through out the past several year, @Mortekai in that aspect.. but know that he's there if I run into a snag with something.
  6. 2 points
    I am still here. In a way, you could say that I have never been away.
  7. 2 points
    I agree Loyalone, it would be a shame of catastrophic proportions to see this Grand Old Lady disappear like the Cappadocians.
  8. 1 point
  9. 1 point
    I played it late one night at GenCon last year... It was fun, and the ST was great, but my group was rough. I wonder how many of them were really fishmalk players.
  10. 1 point
    I see my Shen tag is back, to whomever is responsible thank you.
  11. 1 point
    With the current setup I feel we are more then ready, teachnically, to meet the demands of a great community again in 2018. The basis has been there for many years of course, but with some additions we now have a very capable platform to stand on: The Forums The forums are state of the art and the best community forum software out there. It has all the features needed to make sure we have an engaging experience. With good membership functions such as user groups, private messages and all the editing tools needed this is a strong foundation to build from. New views can be chosen depending on how you want to see the forums: list view which is the old view, block view give a different approach to that view and then topic view that should you the updated topics based on your selection of forums to keep track of. Clubs Clubs is a new standard function and it allow for creating your own little space on Shadownessence. Its perfect for creating communities inside communities such as your own gaming club, a RPG chronicle club, an art club or a writing club to mention a few versions. Every club can have their own discussion areas, galleries, download, blogs and calendars of course. Clubs can be open to anyone, private so no one even can find them without invitation or public but you need to be invited. The Calendar An old feature that is maturing a bit with features such as RSVP so you know who will join or not. You can even set up a RSVP limit if you have an event with limited seats. You can create venues if you have frequent events in the same location, like your gaming HQ. I have added a community calendar for pretty much anything and also a special calendar for events. This allow you to add your events so you may get some attention to your events. The Gallery A much appreciated function has returned and we now need to rebuild it again. I have reached out to our old patrons and will contact the artists I have on my personal social networks as well. We have a lot of good artists in the community so hopefully some of them will add their creations from Deviant Art and other places. I will contact the V5 art director Mary Lee as well to see if I can lure her in here as well with her great art. The Downloads It's in a terrible shape, but the function is there. I have contacted @MrGonev5 to ask permission to add his extensive collection of character sheets as we had in the past. I will also see if we can get some permission for the WoD fonts and other things that can be of use for you. Eventually the plan is to create a few skins for these forums as well that can be used for creating your own community. It's work in progress though and it will take a while to beck into shape. The Classifieds A new section with two purposes: List every single book available to purchase from drivethrurpg.com and to let you sell and buy items you are missing from your collection. I have added sections for some optional categories as well, such as books, magazines, games and of course art for our talented artists. As this is a very new section for Shadownessence we'll see how this will evolve and how we should set it up. Right now it's setup with a $1 fee for each transaction to support the site, but that might very well be removed if we see that it's hurting the users in any way. The Videos section (with Twitch support) Another rather new feature where I was amazed over how much content there are out there! I found some great video creators, and not just the official ones, and I think this can be a fun feature to have. It's fast and easy to add new videos and for those that are active on Twitch we have support for live streaming as well. As the new video games come out I am sure we will see new streamers and with this we have a good place to showcase them. The blogs The blogs allow anyone to write, not just management. You can create group blogs, which is great for news and articles that you share with others. You can create your own blog for any number of reasons, like expressing your opinions on the upcoming V5 material, report on events or why not make it a character diary of sorts? In the World of darkness news blog I am using the RSS import feature to grab the latest news from WhiteWolf and Onyx Path so you always get the latest news with links t he original article. The Raffles and Give Aways If you remember a long time ago, we had Raffles to support the site and we got so much support from the WhiteWolf authors that donated books and other items. This funtionality is now back and it's open to anyone if you want to host a raffle or give away. I am looking into the best ways to use this to give away some books and other items together with for example drivethrurpg.com and WhiteWolf themselves. I think this can be something fun and hopefully we can get some traction on the old "Month of the" feature that we had a long time ago where we featured a certain system for a month. Discord (widget) Chat has always been a big deal as Shadownessence was created out of the old Dark City RPG chat created almost 20 years ago now. We have a Discord server setup thanks to @Amaranth and you can see a Discord Widget on the forum start page. I have added the user groups there so you should have the same user group there as on the forums. For now we are just having a good time chatting in the void, but we will for sure have game related sections soon and I also hear some whispers that we might have some IC RPG chat happening in the future.... That is just the beginning.... Visually these forums are using a purchased theme and as time permit I will look into making a custom skin for it. For now I will simply adjust the things that is already here and then time will tell when a new layout will be possible. In the coming weeks we will get several new features in the 4.3 update from invision Community. These are coming with regular intervals as they have done for the past 15 years or so, but expect the blogs to have a much needed visual update and that the clubs functions can be seen in the forums and so on after that update. Content Discovery We now support Elasticsearch which is a search utility that allows for much faster and more reliable searching. The REST API now supports search functions. Both MySQL and Elasticsearch have new settings for the admin to use to set search-defaults and default content weighting to better customize search logic to your community. Visitors can now search for Content Pages and Commerce Products. When entering a search term, members now see a more clear interface so they know what areas they are searching in and the method of search. Member Engagement Commerce can now send a customizable account welcome email after checkout. You can whitelist emails in the spam service to stop false-positives. REST API has many enhancements to mange members. Ability to join any OAuth service for login management. Invision Community can now be an OAuth endpoint. Wordpress OAuth login method built in. Support for Google's Invisible ReCaptcha. Groups can be excluded from Leaderboard (such as admins or bot groups). All emails generated by Invision Community can now contain admin-defined extra promotional text in the footer such as recent topics, Our Picks, and more. Admins can now define the order of Complete Your Profile to better control user experience. Clubs Option to make a Club visible but invite-only Admins can set an option so any Club a member is part of will also show in the parent application. So if you are in a Club that has a Gallery tab then those image will show both in the Club and in the main Gallery section of the community. Club members can now follow an entire Club rather than just each content section. There is a new option on the Club directory page for a list view which is useful for communities with many Clubs. If you have Commerce you can now enable paid memberships to Clubs. Admins can set limits on number of Clubs per group. If a group has delete permission in their Club, they can now delete empty containers as well. Members can ignore invitations. Moderation and Administration Unrestricted moderator or administrator permission sets in the AdminCP are visually flagged. This prevents administrator confusion when they cannot do something as they will be able to quickly see if their account has restrictions. You can choose to be notified with a new Club is created. Moderators can now reply to any content item with a hidden reply. Download screenshot/watermarks can now be rebuilt if you change settings. Support for Facebook Pixel to easily track visitors. Moderators can now delete Gallery albums. Automatic moderation tools with rules to define when content should auto-hide based on user reports. Totally new member management view in AdminCP. More areas are mass-selectable like comments and AdminCP functions for easier management. New Features Commerce now has full Stripe support including fraud tools, Apple Pay, and other Stripe features. Commerce packages can now have various custom email events configured (expiring soon, purchased, expired). Full Emojii support in the editor. Setting so when someone is typing in an editor, other members will see a "Member X is typing..." status in the editor view. Complete overhaul of the Gallery upload and image views. Announcements system overhaul. Now global on all pages (not via widget) and new modes including dismissible announcements and top-header floating bar option. Many new reports on traffic and engagement in the AdminCP. Blog has new view modes to offer options for a traditional site blog or a community multi-member blog platform. The content-starter can now leave one reply to Reviews on their item. Commerce now makes it much easier to do basic account-subscriptions when there is no product attached. Useful Improvements Forums has a new widget where you can filter by tags. If tags are not required, the tag input box now indicates this so the member knows they do not have to put in tags. Member cover photos can now be clicked to see the full image. Any item with a poll now has a symbol on the list view. Twitch.tv embed support. You can now update/overwrite media in the Pages Media Manager. Mapbox as an additional map provider to Google Maps. Technical Changes Direct support for Sparkpost has been removed. Anyone currently using Sparkpost will automatically have their settings converted to the Sparkpost SMTP mode so your email will still work. Your cache engines (like Redis) will be checked on upgrade and in the support tool to ensure they are reachable. Third-party applications will now be visually labeled to distinguish them from Invision Community official applications. The queued tasks list in the AdminCP is now collapsed by default as queued tasks are not something people need to pay much attention to during normal operations. When upgrading from version 3 series you must convert your database to UTF8 and the system saves your original data in tables prefixed with orig. The AdminCP now alerts you these are still present and allows you to remove them to reclaim storage space. On new installs there are now reasonable defaults for upload limits to keep people from eating up storage space. Categories in all apps (forums, gallery albums, databases, etc.) no longer allow HTML in their titles. This has been a concern both in terms of security and usability so we were forced to restrict it. Large improvements to the Redis cache engine including use for sessions. The login with HTTPS option has been removed and those who were using it will be given instructions to convert their entire community to HTTPS. Images loaded through the proxy system now honor image limits for normal uploads. We now consider BBCode deprecated. We are not removing support but will not fix any future issues that may come up.
  12. 1 point
    For Backers the PDF for Wraith: the Oblivion 20th anniversary edition was finally released not too long ago and I want to know if anyone has had the chance to read it and if they have any thoughts. I really love how much was presented in the book personally and am still going through it given how large it is and was impressed with what I saw added from skimming the book; This is my thought on the matter at least, anyone else able to talk about it as well
  13. 1 point
    Sunset on the manor of the Rose would bring the light seekers a moment to think that peace could be found here. However they would be mislead, as this would be the favored place for Miss Jamilla to take her evening tea while she plots her next move to regain her footing in the society ladder. This picture was taken by me in a game called second life that I spend a lot of creative time in. Filters and enhancements were one in a program called on1 to make it even more beautiful than the normal games abilities which are grand indeed.
  14. 1 point
    Welcome @JackalopeLARP! I see you have some great things planned with WhiteWolf, would you like to add that to the events calendar and perhaps make a post about it on the forums as well?
  15. 1 point

    Time Left: 19 years and 10 months

    • NEW

    They stalk in the shadows, moving gracefully and unseen among their prey. They are the blood-drinking fiends of whispered legends - Kindred, Cainites, the Damned. Above all, they are vampires. Their eternal struggle, waged since the nights of Jericho and Babylon, plays itself out among the skyscrapers and nightclubs of the modern world. But the vampires' grand Masquerade is imperiled, and the night of Gehenna draws ever closer. Until the End of All Things The new edition of Vampire: The Masquerade is an updated, revised version of the popular classic. In this mammoth volume can be found all 13 clans, all major Disciplines, and a host of brand-new information on both the Kindred and the. . . things. . . that hunt them. This book compiles everything that a Vampire player and Storyteller needs to know about the Kindred and the World of Darkness™ for the new millennium. Plus, the new edition provides all-new information on the changes that afflict the clans, and on the beginning of the end of the Camarilla. Finally, the first of the Storyteller rulebooks is the best again. Note: This digital edition includes the PDF and EPUB versions of the book.


  16. 1 point
    I still have it installed. They've actually fixed most of the bugs and streamlined it on Good Old Games, far better than the trainwreck that is the steam release which breaks every time steam auto updates. I still enjoy it just as much these days as back then too. It also makes me super excited about the Apocalypse RPG being developed by Cyanide Studios right now. If they can make it even half as cool as Bloodlines was, with today's technology, then we're in for a Treat. Bloodlines regularly goes down to $5 a pop around holidays like Halloween on GoG too. So sometimes, I'll gift copies to RPG fans who've never heard of it but love other immersive RPG's.
  17. 1 point
    I ended up having to sell all of mine. What I found is, everything prior to PoD is super rare pretty much, except maybe some revised core books. Unfortunately, demand is almost nonexistent so it's next to impossible to even find someone willing to pay anything for them. I lay the blame for this squarely on the shoulders of the collapse of game stores across the US, and especially on CCP's mishandling of White Wolf as a company. If I had a house and stable living situation/income, I would've never gotten rid of them for anything, I felt the same as Agatana in that respect. However, I've had the most chaotic and unstable set of circumstances of anyone I've met and so it became more of a liability to safeguard the books from harm than it was worth, especially when I ended up needing the money to not be on the streets and also, there's no playerbase that I know of left anymore. All anyone wants to play is frickin D&D or Pathfinder it seems.
  18. 1 point
    Mine is here: https://pathgalen.deviantart.com/
  19. 1 point
    If there are people who collect old WW books, the cutoff point has got to be about the time that Onyx Path went POD with DriveThruRPG. That'd be just about 2011, the year V20 came out. Any old original WoD books, and any ChoD books released before 2011, were printed by Onyx Path - or by White Wolf via their printers, which means that they were effectively limited print runs, as compared to modern POD. Any Black Dog books and Arthaus books published and printed up before the Time of Judgment, also, would be comparatively valuable. Original books, also, with glitches and lots of Page XX would be welcomed, such as the Chronicles of Darkness Antagonists book with the "bloomer zombies." Maybe the rarities and, ironically, some of the books that people would turn their noses up at these days if they were released in their older form - such as World of Darkness: Gypsies, Destiny's Price, World of Darkness: Mafia - would sell a bit more, if only because so few of those books ever sold. I'd have to go and look up the ratings, but if you have a first print run Vampire: the Requiem which had some of the blood of the WW staffers mixed in with the ink, hold on to that.
  20. 1 point
    Humans have f*cked up the world, and in the RPG Werewolf: The Apocalypse, the werewolves are taking it back Werewolves are finally getting their own RPG, set in a reality where evil corporations are trying to destroy humanity Vampires are about as common in video games as zombies. It’s about time that their supernatural cousins, werewolves, finally made a comeback in their very own action RPG. And sure enough, White Wolf’s upcoming game Werewolf: The Apocalypse is a breath of fresh air (with just a hint of the smell of wet dog). Heavily based on fluid combat, exploration, and the ability to complete quests however you like, the story is focused on getting revenge on the corporation that’s corrupting the environment. I spoke to Game Director Julien Desourteaux and Project Manager Guillaume Blanchard about Werewolf: The Apocalypse, keeping a lid on your temper, and just how humanity kind of brought all this devastation upon themselves. Dog-eat-dog world This action RPG has you step into the shoes - or paws - of a member of the Fianna tribe, an Irish group of werewolves who prize family over everything. Yet you’re an outcast, a veteran of battle that has turned into a lone wolf (literally). After spending some time alone in the wild, you’ll be called back to help your ex-pack out of a spot of bother, as something’s happened to your son, which probably doesn’t bode well. At its heart Werewolf: The Apocalypse is a story of the bond between a father and son, but you’d be forgiven for forgetting about your son thanks to all the general devastation in the world around you. In the words of Desourteaux, “take our world, paint it darker, and you have our game”. Set in the modern day, the world of Werewolf is ruled by three entities: Gaia, the Weaver, and the Wyrm. Gaia is a chaotic creative force, bringing beings into life and governing nature. It’s not left entirely to chance, though, as hovering around Gaia organising the planet is the Weaver, which Desourteaux calls a “representation of human expansion - it’s like a big net that’s trying to fix everything; imagine a network that’s growing and that became totally crazy”. Trying to cope with everything that us humans are doing - polluting, animal testing, corporate greed - is far too much for the Weaver to cope with, and has driven it haywire. Then underneath it all you have the Wyrm. Originally existing “to be the balance between the fixing entity and the creating entity”, says Desourteaux, it’s all gone a bit wrong. “Because the Weaver is too big, he says that the Wyrm “became crazy, so now it’s like a black hole trying to destroy everything”. As the main force of evil in the game, the Wyrm feeds off anger, fear, and sorrow, and can corrupt humans distressingly easily. With Gaia fading fast, you’re its last hope. It’s up to you how you fight to keep Gaia alive, as there’s three forms to choose from when it comes to taking down enemies. Lupus is a traditional four-legged wolf, perfect for tracking, stealth, and exploring. Sneak through a wild, open area and observe your enemies in this form before deciding whether to confront them as a Crynod - a fancy word for a human - or a Crinos, your traditional werewolf: big, angry, and very bloodthirsty. As a human you can chat to fellow humans to get valuable intel, but an even better feature of this form is its opposable thumbs. Those nifty joints let you hack into security devices, use your hand-crafted crossbow, and do silent takedowns. But if you really want to do damage, unleash your fury as a Crinos. Ripping people apart is no problem with their massive claws and endless fury, so they’re the best option for when you’re facing a room full of the Wyrm’s forces. But be careful, because if you let your temper get the better of you your allies won’t be too happy… because they’ll be dead. By your hand. Throw your friends to the wolves See, the whole game is built around managing your rage meter. As an emissary of Gaia, you have a special affinity to the natural world and you know that us humans have been royally screwing up. The more you find out about what we’ve been up to - pollution, drilling in natural areas, submitting to greed - the more your rage meter will increase. Sometimes it can be as simple as finding a document mentioning oil spills when you’re exploring as a Lupus, other times you’ll be talking to an NPC and they’ll mention some environmental hazard going down nearby. As Desourteaux puts it, “the question we want to ask the character is ‘when will you rage’?”. When your rage meter fills up, you can unleash it in a devastating range of powerful attacks as the Krynos, with each finishing move slightly lowering your rage. If you’d rather stealth than start ripping apart everything in sight, there are apparently ways to manage your anger and make sure it doesn’t get too high. Because what Desourteaux wants most is for the “player to change forms and analyse situations”, turning into a Krynos when it best suits them rather than feeling like they have to give in to their rage in the quests being thrown their way. Tearing apart your enemies looks deliciously fun. Be careful, though. Indulge too much in that ferocious behaviour and you’ll go into Frenzy mode, where your attacks become especially devastating. If you stay in Frenzy mode too long, you run the risk of being ‘touched by the Wyrm’, which is an immediate game over as its corrupting influence, well, corrupts you. To end Frenzy mode and ensure this doesn’t happen, you need to kill everyone around you, according to Desourteaux. Even your friends. “You have to kill your allies as well,” he says, “because you see them as a threat. When you go into Frenzy, you’re not able to recognise everybody - everyone looks like a threat”. Like an awkward family reunion, the game will remember that you massacred your friends. Your brutality will affect future quests, the ways NPCs behave towards you, and even what kind of enemies you face. Professional discourtesy Ah yes, the enemies. All our conspiracy theories about mega-corporations being the bane of all evil are true in Werewolf: The Apocalypse. Controlling all these evil corporations is the Pantex organisation. Drilling for oil, destroying the environment for monetary gain, and generally being an ominous group who have quite a lot in common with the Illuminati, they’re bad news. “Pantex have taken all the blood from Gaia and now they’re taking the last breath”, as Desourteaux puts it. All thanks to their devotion to the Wyrm. “All the mega corporations do the bidding of the Wyrm because of their greed,” says Blanchard, “but Pantex goes one bit further because they know about the Wyrm”. They're deliberately tapping into the Wyrm’s power. Which perhaps isn’t that surprising considering that Pantex is run by vampires. And we all know how well vampires and werewolves get along... Werewolf: The Apocalypse is “a fiction at the edge of reality”, says Desourteaux. It’s taken everything that’s wrong with our world and twisted it ever so slightly into something secretive and malevolent. It might appear like destroying the planet with environmental callousness is the central aim of Pantex’s companies, but Desourteaux tells me that as “you go deeper and deeper, things gets darker and darker”. Currently there’s no confirmed release date although it will be out on consoles and PC, so we’ll be eagerly keeping an eye out for any news as it comes our way. https://www.gamesradar.com/humans-have-fcked-up-the-world-and-in-the-rpg-werewolf-the-apocalypse-the-werewolves-are-taking-it-back/
  21. 1 point
    Human Damage Werewolf: The Apocalypse tells the story of Cahal, a Werewolf of the Garou clan. His son has mysteriously disappeared, and his clan has been wiped out. He has taken it upon himself to figure out what is going on, and may uncover something worse being done by the humans. When Cahal and others discover environmental horrors lying just around the corner, the narrative will shift to focus on the threat our species, paired up with vampires, represents to the planet. Given the recent controversy involving the United States and the Paris Agreement, and the general consensus amongst scientists that humanity is doing untold damage to the environment in the name of progress, a story where humans and vampires are antagonists certainly feels timely. Let’s just hope the narrative isn’t too preachy, because that can drive fans away from a game fairly quickly. The high fantasy setting involving werewolves, vampires, and other mythological beasts should hopefully prevent this from happening. Since Cahal can take on three separate forms at any time, levels have been designed with that in mind. There will usually be an option to go in stealthily as Lupus, the wolf form, and sneak in undetected behind enemy lines, or as Homid, the human form, to enter via social means by talking to people who assume you are one of them. Finally, the combat form Crinos is a valid way to break in, using brute force. With Great Power… It’s this third form that has the most potential to cause lasting damage. Crinos represents the pure rage that spiritual beings feel when they see the irresponsible waste of Mother Earth as done by mankind. If enough rage is built up by damage received and enemies killed, Cahal will lose all control and see both friends and foes as enemies that must be killed. If the area is not wiped out of every other living thing, Cahal will be overwhelmed and lose their mind to the Wyrm, which is a lengthy way of saying it’s game over. Everything shown for Werewolf: The Apocalypse was only in presentation slide form. There was no actual game footage to speak of, only a lot of ideas and concepts such as side missions which can be found in the overworld consisting of disabling a polluting power plant owned by the humans. There’s still a long development process to go before we’ll even see a playable version of the game. But Cyanide Studio’s vision is clear, and things have been set in motion to see that vision through to the product’s release. Werewolf: The Apocalypse appears to be a game with a message that it wants to get across. Three completely different styles of gameplay will certainly help to vary the action, and will hopefully be incorporated in some puzzle solving as well. While environmentally-aware storylines are nothing new, one from the perspective of mythological beasts is different. With any luck, Cyanide Studio will release a fun action game with some heart, whenever it releases (a date is not yet decided upon). Read more at http://www.playstationlifestyle.net/2018/02/19/werewolf-the-apocalypse-preview-playstation-lifestyle/#PBUG5Do0hBAr9HHK.99
  22. 1 point
    Today I added a few new features to the site: A New Videos section which aslo has support for Live streaming on Twitch. Forum headers so we can add a nice header for the forums themsleves. Can be seen right now in http://shadownessence.org/index.php?/forum/2-important-announcements/ Forum Moderators are added to each forum. Right now moderators are global, so we'll see if that changes later on or not. New post indicators where I am testing out game specific icons in some areas. I have moved a few things around and broought back the RPG section and added a section for finding players. I also got a thumbs up on the Affiliate part from drivethrurpg.com, so I will start adding content there soon. All in all a productive day even if I have a terrible headache!
  23. 1 point
    all right I will throw something together then, flowing from the last post I had put up and see what I can come up with.
  24. 1 point
  25. 1 point
    That sounds great! My son is almost 12 now and I am in a good place at work doing what I love most days and getting paid well for it
  26. 1 point
    humm done in 2013 from the reading over it it seems it was just for a newer version of WoD along with new stories... interesting that fandom actually created revisions though. I actually love this.
  27. 1 point
    After I watched Song of the Sea just a few days ago, I am going with Jonestownbynight. And add a nother one from the same studio. Secret of Kells Secret of Kells Trailer
  28. 1 point
    Stummbling over this place again from germany.
  29. 1 point
    To see the sight back up, I had thought it was gone forever. Thank you Mort for bringing it back! Many may not remember me, but many may and hate me.. yet here I am the former toredore primo Jamilla Deveraux. HOpe to see many great things to come!
  30. 1 point
    ahh my dear old friend, I am quite well, life is good and so happy to see all is well here! Very proud to see an old home back and running!
  31. 1 point
    Of course we remember you Jamilla and you will find no hate here, only friendly faces and hearts open to everyone. It's good to see you back again and I hope all is well with you?
  32. 1 point
    Welcome back! Spread the word about SnE. Let's bring some old hands back into the fold, and hopefully some new blood, too.
  33. 1 point
    Hello Jimi...Finally i found you...
  34. 1 point
    No gaming group to try it with. Looked like some interesting ideas, but no idea how well they work.
  35. 1 point
  36. 1 point
    Feels good to be back
  37. 1 point
    Thanks very much guys, I think I got it done. At least I see the image.
  38. 1 point
    Updating and re-arranging things a bit.
  39. 1 point
    It will be great to see what the future brings
  40. 1 point
    http://www.storytellersvault.com/ Has anyone submitted anything to the Storytellers Vault site, or used a submission from the Vault? I'm curious about the content, especially since the new White Wolf has made noise that they'll start opening it up to other supernatural types beyond Vampire starting this month. Thoughts?
  41. 1 point
    Deepest condolences Jimi. Let me know if there is anything I can do to help.
  42. 1 point
    I am very sorry to hear about this. My deepest condolences and those of Mrs. Random Avenger, who has quite a few relatives in Sweden.
  43. 1 point
    Very sorry to hear that. My deepest condolences.
  44. 1 point
  45. 1 point
    I'm sorry to hear about your brother Jimi. You're in my prayers.
  46. 1 point
    I am deeply sorry for what happened, death of someone dear to you must be devastating, but i really hope you will get the strenght to fight with this pain, he will be always in your heart and all memories you had together will be there for always....
  47. 1 point
  48. 1 point
    I wish to add my condolences as well Jimi, know that you're in my thoughts these days. Agatana\Mike
  49. 1 point
  50. 1 point
    Agreed. My condolences on hearing of your loss, Jimi.